Zelda: Serenade of Water

(Cross-posted from PianobySaya)

Here is my rendition of a popular Zelda theme, “Serenade of Water” on the piano. I’ve personally never played the game, but the music is simply beautiful. The original composer is Koji Kondo and the version I’m playing on the piano is an improvisation by Brett Moulton.

Sight reading is, unfortunately, not one of my strengths. I did my hardest to stick to the music on the page but as it often happens, I’m sure some of my improvisations have made their way into the piece. Enjoy!

The Things I Love

Icicle Dance

In an earlier post, I mentioned all the little things that I think SWTOR could use some work on. So I think its only fair that I mention all the things that I’ve come to absolutely love in the game! Not having played a Bioware game before, there were a lot of things that were pleasant surprises for me. Looking back now, I wonder how I played without them. Let the list begin!

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My Crazy Two Weeks – RL Edition

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Note: This post has lots about music this time around, and little about SWTOR! 

I have a story. A couple weeks ago, I decided that maybe it was time for me to get my own piano to practice on. I’ve been working on two etudes and I felt like I hit a wall with my digital piano. I looked into renting studios for practice time but they turned to be expensive enough that I might as well buy my own instrument instead. So I had the grand idea to look for a real piano for myself. Simple enough, I thought.

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The Little Things

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I’ve been having a blast playing SWTOR thus far and it’s safe to say that I’ve been thoroughly spoiled by the voice-acting. There are, however, a few places where a little bit of thought and polish can go a long way. I’m not really talking bout larger issues like endgame content or pvp or anything. This is truly the little stuff.

Here’s my wishlist for things that would make a huge quality of life difference while playing the game, and I hope they get some well needed attention!

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Cave Collection: Special Wallpaper Series

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Throughout my journeys in The Old Republic, I’ve always been fascinated by the different kinds of caves we’re sent into or encounter. (I suppose that explains how my screenshot for the Sixth Meme ended up being a cave too!)

There’s something eerily beautiful about them that inspired me as I adventured through various planets and fifty levels later, I ended up with a visual collection of caves. I hope you find them as inspiring as I did!

Abyss of Flesh-Raiders

 1920 x 1200

1600 x 1200

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Artificing: Know Your Shinies

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Working on crew skills in SWTOR is one of my favourite things to do. Anything that has your minions do the work instead of yourself can’t be bad afterall… and in SWTOR, wrapping my head around the different materials really kept it interesting for me. It took me a little bit to figure out how different crystals fit in and the various categories of our craft. Read on for an overview of what this crew skill has to offer!

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Temporal Distortion

This is an awesome piece that was passed on to me, and I was just blown away by the inspiring imagery and the fantastic music. The video is by Randy Halverson and the music is by Bear McCreary (who also composed the soundtrack for Battlestar Galactica). I would love love love to do a piano cover of this music sometime…it’s just so inspiring! Bravo and many thanks to these two talented individuals for making something this beautiful. Enjoy!

The Mocha Guide to Jedi Consular Healing Talents

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When I wrote about first impressions of healing as a Sage earlier, I promised a more in-depth look at the Seer tree and healing mechanics when I hit 50. Well, guess who hit 50 over the weekend?

This discussion is an analysis of what the key talents are for the healing Jedi Sage rather than a blow-by-blow analysis of what every single talent does. The talents, in my opinion, are well designed with clear tooltips – I was really pleased that I went into this blind while leveling and didn’t have to pull up any skill calculators or do any extra research to fill in the tree. Alright, talent time.

PS: They’re really skill points in skill trees but calling them skills leaves too much room for confusion so I’m going to stick with calling them talents for now.

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