Patch 1.2 finally happened yesterday and I was excited to get back into the game! I have to say that there were so many things going on that it was quite overwhelming and it will be a little bit before I’ve wrapped my head around all of them. However, the little I DID manage to see, I was very very pleased with.
When I wrote about first impressions of healing as a Sage earlier, I promised a more in-depth look at the Seer tree and healing mechanics when I hit 50. Well, guess who hit 50 over the weekend?
This discussion is an analysis of what the key talents are for the healing Jedi Sage rather than a blow-by-blow analysis of what every single talent does. The talents, in my opinion, are well designed with clear tooltips – I was really pleased that I went into this blind while leveling and didn’t have to pull up any skill calculators or do any extra research to fill in the tree. Alright, talent time.
PS: They’re really skill points in skill trees but calling them skills leaves too much room for confusion so I’m going to stick with calling them talents for now.